Binary Search Tree - Inorder Traversal
use std::rc::Rc; use std::cell::RefCell; #[derive(Debug, PartialEq, Eq)] pub struct TreeNode { pub val: i32, pub left: Option<Rc<RefCell<TreeNode>>>, pub right: Option<Rc<RefCell<TreeNode>>>, } impl TreeNode { #[inline] pub fn new(val: i32) -> Self { TreeNode { val, left: None, r...
This program implements an inorder traversal for a Binary Search Tree (BST). Inorder traversal visits nodes in a specific order: left subtree, root, then right subtree. For a BST, this naturally results in visiting the n...
The inorder traversal algorithm for a Binary Search Tree (BST) is typically implemented recursively. The `inorder_helper` function takes a node and a mutable vector to store the traversal result. If the current node is not `None`, it first recursively calls itself on the left child, then pushes the current node's value into the result vector, and finally recursively calls itself on the right child. This order ensures that for a BST, the values are visited in ascending order. The time complexity is O(N), where N is the number of nodes in the tree, because each node is visited exactly once. The space complexity is O(H) in the average case (for a balanced tree) and O(N) in the worst case (for a skewed tree), due to the recursion stack depth, plus O(N) for storing the result vector.
function inorder_traversal(root): result_list = empty list inorder_helper(root, result_list) return result_list function inorder_helper(node, result_list): if node is not null: inorder_helper(node.left, result_list) add...